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23
langs/papyrus/papyrus.txt
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23
langs/papyrus/papyrus.txt
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### PAPYRUS LANGUAGE ###
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# ELEMENT_NAME [optional-css-class] REGULAR_EXPRESSION
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NAME Papyrus
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VERSION 1.0.0
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COMMENT ({.*?})|(;.*?$)
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STRING (?default)
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STATEMENT (?default)|\b(?alt:statement.txt)\b
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RESERVED (?default)|\b(?alt:reserved.txt)\b
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ENTITY (?default)|\b(?alt:type.txt)\b
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VARIABLE (?default)
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IDENTIFIER (?default)
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CONSTANT (?default)
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OPERATOR (?default)
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SYMBOL (?default)
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28
langs/papyrus/reserved.txt
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langs/papyrus/reserved.txt
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as
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auto
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autoreadonly
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bool
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conditional
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debug
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else
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elseif
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endproperty
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extends
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false
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float
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game
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global
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hidden
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import
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int
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length
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new
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none
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parent
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property
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return
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scriptname
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self
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string
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true
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utility
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11
langs/papyrus/statement.txt
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langs/papyrus/statement.txt
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event
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function
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if
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state
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while
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endevent
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endfunction
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endif
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endstate
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endwhile
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native
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langs/papyrus/type.txt
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langs/papyrus/type.txt
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action
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activator
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activemagiceffect
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actor
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actorbase
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alias
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ammo
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apparatus
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armor
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associationtype
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book
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cell
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class
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constructibleobject
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container
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debug
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door
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effectshader
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enchantment
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encounterzone
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explosion
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faction
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flora
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form
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formlist
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furniture
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game
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globalvariable
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hazard
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idle
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imagespacemodifier
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impactdataset
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ingredient
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key
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keyword
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leveledactor
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leveleditem
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leveledspell
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light
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location
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locationalias
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locationreftype
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magiceffect
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math
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message
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miscobject
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musictype
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objectreference
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outfit
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package
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perk
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potion
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projectile
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quest
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race
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referencealias
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scene
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scroll
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shout
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soulgem
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sound
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soundcategory
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spell
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static
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talkingactivator
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topic
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topicinfo
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utility
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visualeffect
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voicetype
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weapon
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weather
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wordofpower
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worldspace
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